sphero-logo

sphero BOLT plus Coding Robot Ball

sphero-BOLT-plus-Coding-Robot-Ball-gambar-produk

Spesifikasi:

  • Model: BOLT+
  • Pengisian daya: kabel USB-C
  • Aplikasi Pemrograman: sphero.cc/edu-d
  • Mode Kontrol: Joystick utawa Keyboard

Pandhuan Panggunaan Produk

Aim lan Drive

  1. Pilih Drive banjur Aim.
  2. Arah BOLT+ ing arah sing padha karo awak.
  3. Njupuk robot kanggo muter kanthi ngontrol kanthi kontrol kacepetan lan werna.

Program

  1. Pilih Program Anyar ing app.
  2. Jeneng program sampeyan, pilih jinis program, banjur pilih BOLT+.

MULAI TING

ngisi ROBOT Panjenengan

  • Tancepake cradle nganggo kabel USB-C.
  • Sijine BOLT + ing cradle kanggo nguripake kanggo pisanan.sphero-BOLT-plus-Coding-Robot-Ball-gambar (1)

Miwiti karo Aplikasi Pemrograman
Dolan maring sphero.cc/edu-d kanggo ngundhuh aplikasi pemrograman.

Entuk APLIKASI PEMROGRAMAN

sphero-BOLT-plus-Coding-Robot-Ball-gambar (2)

Menyang sphero.cc/edu-d

SAMBUNG

Nyambungake BOLT+

  1. Copot BOLT+ saka cradle.
  2. Pilih Sambungake.
  3. Pilih BOLT+ minangka jinis robot sampeyan.sphero-BOLT-plus-Coding-Robot-Ball-gambar (3)
  4. Temokake ID robot sampeyan ing app.
  5. Nyambung! sphero-BOLT-plus-Coding-Robot-Ball-gambar (4)

KOWE NYAMBUNG!

  • Pilihsphero-BOLT-plus-Coding-Robot-Ball-gambar (5) kanggo mriksa tingkat baterei.
  • Nempatake maneh BOLT + ing cradle bakal medhot sambungan saka piranti sampeyan.

sphero-BOLT-plus-Coding-Robot-Ball-gambar (6)

AIM

  1. Pilih Drive.
  2. Pilih Aim.sphero-BOLT-plus-Coding-Robot-Ball-gambar (7)
  3. Arah BOLT+ ing arah sing padha karo awak. sphero-BOLT-plus-Coding-Robot-Ball-gambar (8)

Iku mbantu ngarahake aku menyang arah sing padha karo awak lan piranti sampeyan

DRIVE

Njupuk robot kanggo muter!
Coba kontrol robot sampeyan kanthi kontrol kacepetan lan warna.sphero-BOLT-plus-Coding-Robot-Ball-gambar (9)

Gumantung ing piranti sampeyan, BOLT + bisa didorong ing mode joystick utawa keyboard.

PROGRAM

  1. Pilih New Program.
  2. Jeneng Program Panjenengan.sphero-BOLT-plus-Coding-Robot-Ball-gambar (10)
  3. Pilih jinis program.
  4. Pilih BOLT+. sphero-BOLT-plus-Coding-Robot-Ball-gambar (11)

PROGRAM STARTER

  1. Nggambar
  2. Obahe
  3. lampu
  4. Tampilan
  5. Matriks
  6. Swara
  7. Kontrol
  8. nyopir
  9. Acara: Tombol
  10. Acara: Lampu
  11. Loop & Operator
  12. Acara: tabrakan

Gawea program ing kaca ing ngisor iki kanggo sinau babagan apa sing bisa daklakoni!

PROGRAM STARTER #1

GAMBAR

PROGRAMsphero-BOLT-plus-Coding-Robot-Ball-gambar (12)

PLAY

  1. Gambar huruf liyane.
  2. Ngganti werna lan kacepetan garis.sphero-BOLT-plus-Coding-Robot-Ball-gambar (13)

PROGRAM STARTER #2

Obahe

sphero-BOLT-plus-Coding-Robot-Ball-gambar (14)

Pilih nomer kanggo ngganti. 100
Pencetsphero-BOLT-plus-Coding-Robot-Ball-gambar (15)kanggo nonton aku muter!

Pandhuan kanggo nggunakake

  1. Nggawe BOLT + gulung munggah menyang tembok lan mandheg sadurunge nabrak.
  2. Coba bab sing padha karo

sphero-BOLT-plus-Coding-Robot-Ball-gambar (16)sphero-BOLT-plus-Coding-Robot-Ball-gambar (17)

PROGRAM STARTER #3

LAMPU

sphero-BOLT-plus-Coding-Robot-Ball-gambar (18)

Nggawe BOLT + nuduhake kabeh werna ing pelangi.

sphero-BOLT-plus-Coding-Robot-Ball-gambar (19)

PROGRAM STARTER #4

TAMPILAN

sphero-BOLT-plus-Coding-Robot-Ball-gambar (20)

Program Starter Examples
Jelajahi macem-macem program wiwitan kaya Draw, Movements, Lights, Display, Matrix, Sounds, Controls, Drive, Events: Buttons, Events: Lights, Loops & Operators, and Events: Collisions. Tindakake pandhuan sing diwenehake kanggo saben jinis program kanggo melu BOLT + kanthi cara sing beda-beda.

Gunakake saringan telusuran lan kategori kanggo nemokake gambar.

  1. Temokake gambar kanggo panganan, kewan, lan hobi favorit.sphero-BOLT-plus-Coding-Robot-Ball-gambar (21)
  2. Ganti sphero-BOLT-plus-Coding-Robot-Ball-gambar (22) Pilih animasi favorit.
  3. Gantisphero-BOLT-plus-Coding-Robot-Ball-gambar (48)Gawe pesen dhewe.

PROGRAM STARTER #5

MATRIKS

Ing program miwiti

  • animasi matrikssphero-BOLT-plus-Coding-Robot-Ball-gambar (24) puteran
  • animasi matrikssphero-BOLT-plus-Coding-Robot-Ball-gambar (25) puteran

Tutul gambar matriks lan gulung liwat animasi kanggo nemokake pasuryan smiley!

  1. Nggawe animasi dhewe.sphero-BOLT-plus-Coding-Robot-Ball-gambar (26)
  2. Gantisphero-BOLT-plus-Coding-Robot-Ball-gambar (26) Ketik superpower sing pengin sampeyan duwe.

 

PROGRAM STARTER #6

Swara

sphero-BOLT-plus-Coding-Robot-Ball-gambar (28)

Swara teka saka piranti pemrograman kita-dudu aku!

  1. Jelajahi macem-macem swara lan coba sawetara!
  2. Ketik pesen sampeyan dhewe.sphero-BOLT-plus-Coding-Robot-Ball-gambar (29)

PROGRAM STARTER #7

KONTROL
sphero-BOLT-plus-Coding-Robot-Ball-gambar (30)

tundha kanggo os pancen migunani! Iku nggawe manawa pamblokiran duwe cukup wektu kanggo bisa.

  1. Mbusaksphero-BOLT-plus-Coding-Robot-Ball-gambar (31)Apa sing kedadeyan nalika sampeyan mbukak program sampeyan?
  2. Play watara karo nomer ingsphero-BOLT-plus-Coding-Robot-Ball-gambar (32)
  3. Coba gunakakesphero-BOLT-plus-Coding-Robot-Ball-gambar (33) karo sawetara pamblokiran sing wis sampeyan sinau.

Apa sing kedadeyan karo program kaya iki?sphero-BOLT-plus-Coding-Robot-Ball-gambar (34)

PROGRAM STARTER #8

DRIVE

sphero-BOLT-plus-Coding-Robot-Ball-gambar (35)

Sampeyan bisa drive kula nalika aku mlaku program!

Pandu BOLT + ing tokoh 8 sadurunge wektu entek.

sphero-BOLT-plus-Coding-Robot-Ball-gambar (36)

PROGRAM STARTER #9

TOMBOL ACARA

PROGRAM

sphero-BOLT-plus-Coding-Robot-Ball-gambar (37)

Ing endi tombol?
Deleng app nalika program lagi mlaku!

Tambah blok kanggo saben emosi.

sphero-BOLT-plus-Coding-Robot-Ball-gambar (38)

PROGRAM STARTER #10

ACARA: CAHYA

sphero-BOLT-plus-Coding-Robot-Ball-gambar (39)

Cahya sekitar diukur ing unit "lux" - lan ana akeh!

  1. Muter-muter kanthi jumlah lux sing bakal nyebabake acara kasebut:sphero-BOLT-plus-Coding-Robot-Ball-gambar (40)
  2. Nambah swara utawa obahe menyang program sampeyan supaya luwih nyenengake.

PROGRAM STARTER #11

LOOP & OPERATOR

sphero-BOLT-plus-Coding-Robot-Ball-gambar (41)

Iku blok Ion!
Apa sing kedadeyan nalika sampeyan miwiti program?

Muter-muter kanthi nilai sing beda-beda lan ndeleng apa sing kedadeyan ing BOLT +. sphero-BOLT-plus-Coding-Robot-Ball-gambar (42)

PROGRAM STARTER #12

ACARA: tabrakan

sphero-BOLT-plus-Coding-Robot-Ball-gambar (43)

Apa sing kedadeyan yen aku nabrak?! sphero-BOLT-plus-Coding-Robot-Ball-gambar (44)

  1. Yen BOLT + nabrak soko sampeyan bisa njupuk alih nyopir.
  2. Sampeyan bisa ngowahi program supaya mung bisa drive kanggo 5 detik?

sphero-BOLT-plus-Coding-Robot-Ball-gambar (45)

BOLT + SUMBER DAYA

BLOK KANVAS GUIDE

sphero-BOLT-plus-Coding-Robot-Ball-gambar (46)

  1. Seret blok saka perpustakaan blok menyang kanvas program.
  2. Sambungake blok menyang program wiwitan.
  3. Pilih input kanggo ngowahi blok.
  4. Klik utawa tutul Mulai kanggo mbukak (nglakokake) program.
  5. Klik tengen utawa penet dawa ing blok kanggo opsi kaya duplikat lan mbusak.
  6. Tujuan utawa Drive BOLT + Panjenengan.
  7. Pilih telung titik kanggo ngakses menu view data sensor, kode JavaScript, lan liya-liyane.
  8. Batal utawa Baleni tumindak pungkasan.

BOLT + SUMBER DAYA

PIWULANG IDEASsphero-BOLT-plus-Coding-Robot-Ball-gambar (47)

Apa sampeyan nggoleki ide pelajaran? Priksa: sphero.cc/bplus-lesons

DUKUNGAN

sphero-BOLT-plus-Coding-Robot-Ball-gambar (47)

Perlu bantuan?
Priksa kaca dhukungan kita: sphero.cc/bplus-support

© Sphero, Inc. 2024. Kabeh Hak dilindhungi undhang-undhang.

Pitakonan sing Sering Ditakoni (FAQ)

  • Kepiye cara ngisi BOLT +?
    • Kanggo ngisi daya BOLT+, plug in cradle nggunakake kabel USB-C sing kasedhiya lan pasang BOLT+ ing cradle. Iki bakal nguripake kanggo pisanan.
  • Kepiye cara nyambungake BOLT + menyang aplikasi pemrograman?
    • Kanggo nyambungake BOLT +, copot saka cradle, pilih Sambungake ing app, pilih BOLT + minangka jinis robot sampeyan, temokake ID robot sampeyan ing app, banjur sambungake kanggo miwiti program.

Dokumen / Sumber Daya

sphero BOLT plus Coding Robot Ball [pdf] Pandhuan pangguna
9200600, SXO-9200600, SXO9200600, BOLT plus Coding Robot Ball, BOLT plus, Coding Robot Ball, Robot Ball, Ball

Referensi

Ninggalake komentar

Alamat email sampeyan ora bakal diterbitake. Kolom sing dibutuhake ditandhani *